Tuesday, December 29, 2009

Chicken Wing Bulk Prices

Koalak Force Cra PvP Happy

Continued Strength Cra PvP third

@ okra Evolution of a force specializing pvp melee weapon you choose?


Through the time I realized, first as a theory and now 100% sure, that the selection of weapon and game mode for each of us is very important from the beginning to have an idea of \u200b\u200bhow you want to Your Cra, or as you imagine l @ higher levels, either copy a style, maintain a basic line, a line or face ECONOMIC, creating a style, etc .... That this will define your future, even though much is always the option of whether there was a failure on the way to perform a reset and re-arm.

As a basis, and may assure those who know me, I almost always seek to achieve a stylish hybrid of several to achieve according to overpower my gameplay (if you remember why use 3 okra). In the melee specialty usually looking for a about power to fill gaps created by this branch of specialty. having to find equipment that maximize the damage and give us the necessary number of critical strike bonuses regularly sacrifice life points in the process, such as a @ Cras in September ancestral life you will have more okra swords or daggers on the same level, because not all parties will need to melee to life.

With all this said, it is clear that the deficiency of activity if you drive well you Cra do not care, because the offset with the first punch you give. Already

more specifically to changes, in my experience I detected the following main (can be any mixture possible)

With Scroll of Agility to 101: (Recommendation use Daggers, 9pa)

No necessarily the 101 points of Agi's go together in time according to the necessary order for your gun, I recommend this build super the use of daggers.
This is to avoid sacrificing equipment and / or pets, turkeys, they give you bonuses to strength, critical hits and damage (if any such equipment eg. Vlad young ring, etc.), And not have to be replaced by any agi you to acomplementar the factors determining the daggers (if other than GC indicators, damage, etc. .., it gives you agi is super useful for increasing your likelihood of GC). The sooner
together you scroll better, to levels below 100 (even less than 120) to be able to damage the daggers would recommend gutted, and they do a good amount of damage, but less able to achieve up to 1200 damage in one turn with 3 shock. Its natural
against the team to achieve this must be preacticamente perfect.
addition to already have your scroll is not very optimistic to scroll back to 101 in strength and agi again ... but here it depends on time and everyone's economy.

to take this line if you wish at any time could change to turn from Agi. Your selection of equipment
daggers, gameplay etc. .. be very similar to that of SRAMs. may evolve to a line bielemental Trankil strength / agi

Practically no problems you can change the use of swords (or any other weapon).



Without Scroll up to level 120 max: (Recommendation use of Swords, 8PA)

is like the most common line where none or few points you made scroll to other specific characteristics in agility, if employed the use of a weapon either daggers or swords, use simpre pets, turkeys and / or equipment to meet the conditions and they could be equipped.
When this happens to avoid sacrificing damage usually use swords, since they are easier to use from levels below 40 have the opportunity to make very substantial damage on critical hits, to follow this new line of level 120 + you can change at daggers without a drop of the agi scroll and so follow teams from the moment you allow, you can make wonderful shots but nothing unusual since the differences you lose by having to use equipment to meet the conditions including any failure will be fatal.

no agi scroll to levels below 120 will be virtually impossible or unreasonable beneficial use of daggers, if you decide not to take the line of daggers becomes very viable to switch to a pure set and seek damages and even the 10pA 9pa to levels greater than 120 +.

therefore recommend that from 120 as the maximum level and having scroll of agi go to 101 may also have the scroll of strength to 101 to generate an overpower, by this time the 9pa super desirable, and this brings us to the next type .



With Scroll of land to 101 and then having to scroll to 101 Agility: (Recommendation 9pa use daggers)

As is ideal for any okra (or any kind) is super helpful to have your 101 points to scroll to the force, once you have those just starting @ your okra will be super easy going progress and obviously overpower you will feel the difference that will have, if nothing else you could go together these more tranquil @ by the line of swords as I mentioned in the preceding paragraph.

But as the points 101 agi scroll, if you force other than the 101 scroll of agi ... because you will be able to pump because, as mentioned in the points 101 agi scroll, you have nothing to sacrifice and you will be super overpower; obvious puesde stirring together the scroll as you fill.

At this point you will have a strength @ okra essentially perfect, allowing you to select any weapon, any style, any build to overpower. For example you could use a sword to attack 5dc set of 10 pa and virtually the sacrifice these team 10pA force to be like someone let you scroll did not strength may be super super overpower lethal blows by up to 1500 per shift.

But nevertheless, my recommendation Matenga 9pa use of daggers, this sacrifice that the team is void, his versatility is priceless battle to overpower damage 128 + level is very significant and can carry up to 1700 damage if they 3 critics out (if I'm wrong 1700 damage).

But ... if you have weaknesses .... very solvable. Depending
team can lose the initiative is vital, and that sacrifice critical equipment average between 100 and 200 hit points, it is easy to solve .... with the number of plates that will get the pvp is making your life scroll XD.
And the problem of the initiative .... chips purchased or obtained by lottery, the sweet candy that will give you +1000 Initiative for 5 turns, atascate candy.

And the most noticeable weakness, overconfidence, bringing a @ okra overpower ... always builds trust .... but beware ... remember ... who forgives lost, any Tactical error can cost you dearly.

Well with this I close the issue (finally) of okra pvp force which can also be considered together as my recommendations for a land @ okra in general.

Here are the links to the previous parts to this conclusion
http://ocradofus.blogspot.com/2009/11/ocra-de-tierra-de-pvp-primera-parte.html
http:/ / ocradofus.blogspot.com/2009/11/ocra-de-tierra-de-pvp-segunda-parte.html
http://ocradofus.blogspot.com/2009/12/ocra-de-tierra-de -pvp-third-parte.html
Additionally if you have not read super important that you understand or have notions of critical hits
Http://ocradofus.blogspot.com/2009/10/entendiendo-los-golpes-criticos.html


No more waiting for the moment that all this information will be useful to farewell their friend, Pao


PD: Grax Greetings and for helping me gather my strength and agi scroll to:
Principalemnte Carlos and Lau (do not feel the others are the ones who helped but most) muchisisisisisisimo thank you! .
Ilallaly, my super friend grax for your help and Kamas world ... some day you will pay ....
Alex, grax for your Pergamos and for offering your friendship.
my other friends who helped me @ s
and also to all those who gave me sheets to fall due on my okra Gaia agi-linda.

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