Monday, June 28, 2010

Where To Get A Pap Smear Toronto

Letter to Sir-Dal of some flaws in the 2.0

tod @ s,

As a replica and not be forgotten, leave some comments I made in the forum about dofus 2.0 addressed to Sir-Dal




Dear Sir-Dal,


I am a player who is very happy with version 2.0, however if you found situations in which lag is generated impressive, possibly because use multiaccounting (usually 4 bills to be exact), and when mistakes happen if it is very frustrating, especially if I'm facing a dungeon boss or something very complicated. Before detailing

I think that first error should be noted that configurations have been trying to keep improving my game and experience the same behavior for better performance. I started from the minimum configuration of the game to get to the next: Air Support


2.0 Antialiasing: none
Show group of monsters: if
quality flash: low
show spell effects, if such colors
Interface Version 1 . x audio
Alerts Messages:
no tutorial messages: disabled
Background music: no
Audio effects: Environmental
80% 20%
multiaccounts: active objects
limit to not display characters: 20

and present you with this error situations that have happened:

1 .- Once in full game if you make any changes to the configuration, either, the application appears to make the change but began to have erratic behavior, the most significant is that if I made the change before entering a fight following happens, I go into a fight but every time it's my turn does not work and instantly share the error of "Waiting for player ..."

2 .- If you fail the above, writing in the chat looks like I'm writing in Setacio (as in the movie Nemo., To ... d. ... t. .. o Len ... o) and could finish a letter before the messages appear, more often this happens to me when I activate the invisible mode. 3 .- Being

and open multiple accounts, to enable or disable chat channels, the message bar is placed in the oldest position of the text, it creates a nuisance to me trying to write quickly because I do not realize this and repeat and repeat the message until I remember this detail. and this creates a curious error, it stops detecting the cursor when I click on another screen writing area, and Pummer! abir detects shortcuts inventory ogrinas, guild, etc. and fills my screen menus and in what way I close my turn \u0026lt;_ \u0026lt;. 4 .- I

detected when lost or temporarily slows down the connection (I've monitored the network function using ping) and enter a fight most of the time the audio disappears, and wakes up the next fight.

5 .- This detail is more marked when I have multiaccounting, but still comes with a single account, and is not repeated on every occasion but most of the time: being in the game in any activity if the quality change Flash (right click) is effected at the time, but if the screen updates when changing maps, enter or leave the fight, open a menu, it automatically generates an impressive lag.

6 .- I've noticed that if I change window size (maximized, reduce, minimize), making these movements often begin to encourage the application and consume more memory in the system, playing with multiaccounting this can be very frustrating, but when it reaches the point of locking application and / or my computer.

7 .- I have also seen too much lag when I'm with other people that we are far away geographically, I get the impression that the latency (time of connection between players) affect much in this version, creating situations of excess lag in fights, and even for being on the same map (with no one more than the group) and creates dramatic situations lag error in the same group chat. I see this error replicated equally in the defense of alignment or collectors, I think this is because of latency and should notify the group or individual can check the latency in relation to someone else, and because if many and everyone will question whether group enters that person or not, with notice that such latency can generate lag and therefore alter the gaming experience.

8 .- When in a crowded map, as a zaap, apart from lag for clustering in these places, an excess of extra lag if a significant drop in application performance. This change automatically when multiple times to view characters to the ball (so he told me), everything gets extremely slow even leaving the area the application is very slow.

9 .- The keyboard shortcuts do not always react, especially those who use the CTRL +, and since I use them to move much more rapidly in multiaccounting, and when the attempt to personalize, flat did not work.

For these are the situations that I've come across that I generate a lot of lag, it makes me slow down implementation, or just my experience affected me.
As I have seen most of these, mainly configuration require restarting the application, it would be nice that when you make a change a message warns you if you need to restart the application.

same lag far enough to restart the Dofus and everything was back to normal, and then when it becomes network issues, because no choice but to restart the computer or empty the cache.

Outside Lag situations I have a few extra comments.

think it is important that the objects are again chat image.
That spells panel Melee Weapon show your current status and more, like any other spell. Sir

-Dal, because at the moment after having dwelt that's all from me, I personally believe that the balance is positive, and I hope this retro food be useful. Will continue to improve but not to stop and wish you the best of luck.

Greetings and Kisses, Pao


Palolo - Buhodorado