Sunday, January 24, 2010

Rca Hts 5000 Transport

The Agility Cra

Now it's time to talk about the Agility Cra, before you start is important that you understand the following 2 songs I wrote with aterioridad, so as you understand the operation of a PvP okra as I explained in the issue of force okra. Critical Hits


features Scroll
Cra PvP force

In these days is the most famous of okra builds ... this on their power in PvP until level 120 +, although I have often noticed that at lower levels make mistakes in assigning points to features that they forget or do not know that okra is super agility important and mandatory to have the scroll 101 to the speed before assigning points characteristics.

say that this type of Cra is the most overpower since Update 1.29 at melee attacks ... because this is not true ... okra always agility has been the strongest of the types of build okra in the melee ... the only advantage after the 1.29 update is the reduction of costs of absorbing arrow spell 5dc to 4dc.

On the scroll of agi ... this build is not recommended as your first character Cra.

spells of the maximum recommended for the agility okra bases are:

  • Back arrow
  • Powerful Shooting
  • arc domain (the spell not the class of weapon)
  • Critical Shot Shoot Arrow Far
  • Arrow
  • absorbent stalker PvP
addition to eye

    mole
  • weapon Domain
  • beaten (and at high levels where you can get to level 6 before only served in level 1)
  • dispersal arrow ( with lvl 1 is enough)
For other combination of game mode
  • arrow release
  • pursuer (excellent sets combined with fire damage)
In the specific case of release is useful after level 100 since the combination with the back arrow allows you to get away but at least 12 pictures of the enemy. Arrow

pursuer is useful on occasions you have damage and need not be loaded using stalker.

variants of Agility okra

Ire mentioning the variants in order as I consider the most optimal way to evolve, either of these alternatives are recommended at any level if they meet the necessary requirements to use them optimally.


Most points per team agility: (8PA, attack spells, proficiency PVP and PVM)
This will be the regular build to levels below 100, depues to lvl 100 would recommend switching to another kind of build on the indicators of life normally does not give the team for this variate.
The principle for this build is very easy to put together equipment to give you very very much agi ... the goal is to add between 600 and 700 minimum total points (adding the points assigned by your characteristics and scroll). Atake
His mode is only for spells 8PA agility mainly looking to have two arrows to use absorbent.
the team that does not change to level up as is ... September Toady perfect ... loko Tofu layer of minimum 90 of agitation, the rest of the team can go along with corals and other ring you later agi or acomplete with set Aerdala ... Recommended Pet Miaw of 80 agi or turkey Ebony lvl 100.


If you do mainly PvP keeps all your plates that after level 120 or 130 depending on your selection haras change to melee damage or what inplica scrolling or Inteleigencia Force ... change can easily take optional bielemental Agi / Water.


Control Cra: (8PA or 9pa, main attack spells, proficiency PvP)
This build is very good and recommended for pvp for levels 90 to 120 ... PVM has a performance that gives a lot to be desired ... but it is evolvable computer easily changing the use of daggers.
The Set base (or variants with other teams) is the set of Bworker ... and that in addition to agility is important to have damage bonuses, and features both the power and water.
The essence is base ... no move to stop the enemy and keep him away .... adicionalemnte to spells that are super useful previously recommended either by points or changed by scrolls up arrow Lasher, stun, punitive or atonement (io prefer this) ... This build is also as the basis of bielementales water / power, you can keep the spells at lvl 1 but you should fight more closely .. that typically set will have more initiative you free maps of many problems in short ... I recommend this set if mole's eye lvl 5. and dispersal in lvl 3 ...
As you'll notice it can be very expensive build such diamonds in the amount needed to raise these spells. RECOMMENDATION
... if you did not spend spell points ... evolves daggers .... if you spend .. I would recommend to switch to lvl 130 + damage. Critical

Daggers: (9pa, main attack Daggers, proficiency PvP and MVP)
This is usually a recommended build for lvls 100 + for the bonus to damage arc domain, but yet, you can run efficiently from lvls 70 +.
The principle is simple at the time of maximum load to have the critical weapon in 1 / 2, if you choose this build is required to gather the necessary scroll you want to use daggers, a part of Agility Find computer to give you bonuses to critical to achieve the 1 / 2 GC.
The normal evolution of the Daggers (magueadas to agi) are ... Blessdags, Lomeracion Daggers, Black Rat, Roh daggers ... from then on and depend on such developments.
For the variations, the same team before lvl 100 give you my suggestion after lvl 100. Black Rat September
perfect for stirring and critical hits ... Crutch 55 + agi and +6 to critics, Solomonk = perfect agi and critics and prefecrencia = damaged, Dragon Pig Ring, cracked layer legendary Dreggon amulet, boots seals.
Normally this hybrid build in the future with strength. in the future after lvl 120 + is easily maintained by this line simply evolving team ..




Agi Cra Damage: (9pa or 10pA, main attack spells, or wand and bows, proficiency PvP and MVP)
This is usually a recommended build for lvls 130 + for the bonus to damage Team ... and is a variant super dynamic and versatile .... The basis of this set at levels below 130 is the set of the white rat or similar equipment ... or if you come from the evolution of control will be easy to lvl 130 .. tonka recommended set 130 is the set of the Rat Ceremonial ... damage and agi perfect ...

natural shape is 10 pa to use arc ... so you should have control of the weapon arc ... arches looking magueados to agi .. or mixed with intelligence ... from this point forward will be easy for team hybridize agi / fire or have a fire okra can return the fire / agi with e same principle simply by changing your atake strong intelligence. Arrow Atakas chiefly with absorbent and persecuting ... and maximum load moment of arc (it's still hard to find bows and pa +1 magueados with almost any bow is possible that pa +1 maguearlo accept ).... if you can not get this wand used spells limbo and incremented the version control as previously mentioned.

this build in PvP variant specializing melee is that will keep 9pa and wilt like you have daggers ... just will not find the critical necessary to use daggers and worthwhile) so I recommend the dragon egg magueada wand to agi (scroll mandatory that you lack the intelligence to use it) ... so you can hit 3 times with daggers ... and since the set is damaged and the maximum load moment to +110 in damage ... 'll do some beautiful damage to the enemy

This build in maximum load variations spell hit first search with 2 arrows chasers and an absorbing ... with that made very good damage


The Agi Cra Maxima

The nature of the item for critical hits proficiency in time shopkeepers to use daggers or bows, and damage as allowing the teams will go ... but as such after lvl 140 you will be very very, very difficult to stay without a drop of scroll ... so this is where you would like vizualizandote as second and third element .. if so it is the gumbo of agitation tends to become trielemental ...


For the okra does not explain as much as the force ... because I believe that for this Cras should have knowledge and a little more experience in dofus to know how to achieve their fullest potential ... but for any questions let me know and we will gladly answer.

No more fires for the time being her friend, Pao

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